|
Team 47 Goman Game Cheats ( PC ) Secret Codes During gameplay, secret codes may be entered with the keyboard. All of the secret codes are activated by having the user hold down the (~) or F6 keys and then type one of the following codes. The (~) or F6 key acts as a "shift" key for entering codes, and it must be kept held down while you slowly type in the code. The code will be entered into gameplay once you release the (~) or F6 key. ~POWER Turns off Monster AI ~OWQUITIT Stops spores from targeting robot ~YOUPYRO User can play as monster for current level ~YOUTWIT Play as robot (used after ~YOUPYRO) ~WIPEOUT Kills current monster ~TRIPWIRE Kills current robot ~POWERUP Gives monster full energy ~POWERTIE Gives robot full energy ~TYPEWRITER Prints framerate to screen
Windows95 Run Command Line Parameters To use these options, you need to install GoMan then use the Win95 "run" command and enter in these numbers with a space after the EXE. Click on the Windows95 "Start" button, then click on "Run", then "Browse" to the directory that you installed GoMan in, choose the GOMAN.EXE & choose "Open". Type a space after the GOMAN.EXE portion and then type in your desired combination of the 6 numbers. Example: GOMAN.EXE 124411 (this would choose level 1, 640 mode, full screen, detail on high, andfancy type transparency) The following are explanations for each of the 6 numbers: 1st: chooses the level. Number can be 0-6 for regular version, must be 1 for shareware version. 2nd: chooses the video mode. 1= 320 x 240 x 8 bit mode 2= 640 x 480 x 16 bit mode 7= 512 x 384 x 16 bit mode 3rd: chooses window size 1= small 2= medium 3= letter box 4= full screen 4th: chooses detail level 1= lowest ; smallest land, color key only 2= low ; small land, color key only 3= medium ; regular land, color key only 4= high ; larger land, alpha transparency, perspective correction 5= highest ; largest land, alpha transparency, perspective correction, lighting, bi-linear filtering * 4 & 5 are primarily for D3D cards. 5th: not in use This not in use, but it must must set to 1 if you want to use the 6th variable. 6th: chooses transparency & translucency type 0 = color key only 1 = Fancy type 2 = semi-fancy type* 3 = translucent type 4 = normal type 5 = alternative type transparency** *(This one will improve quality on ATI Rage II, 3D Labs Permedia/2& Cirrus 5465 Laguna chips) **( This one will allow for GoMan transparency to work on the Cirrus Laguna "64" chip) Printable Team 47 Goman plain text cheats
|
|